As a key component of any modern 3D pipeline, Python scripting has been added to enable ‘Live’ plug-in integration with leading 3D software, with Autodesk Maya and Side Effects Houdini plugins being the first to be take advantage of this. HDR Light Studio 4 is more efficient, feels slicker and has a host of optimizations for faster HDRI map generation ensuring that nothing comes between the artist and their work. Slashing the time taken to light a 3D scene and enabling the precise placement of lighting and reflections.Īrtists put the light where they want it, thinking only about their artistic intent, creating a custom HDRI map on the fly to light the shot. New LightPaint technology enables lighting artists to point in the rendered view directing the light to the exact location where it is needed on their models. Our single edition contains all the features and connectivity, including Live plug-ins, to make HDR Light Studio 4 part of your 3D workflow today on any platform.” He continued “Our latest release introduces a vast array of new features, led by LightPaint, providing the greatest creative lighting control possible for our customers.” “HDR Light Studio 4 offers a unique lighting approach that benefits all 3D and visualization artists” said Mark Segasby, CEO of Lightmap “This major new release brings this technology to all 3D professionals and students with competitive new pricing and licensing options. LightPaint, LightCam, FilmBack and SunShade technologies combined with Python scripting give stunning new routes to peerless lighting and visual perfection. London, UK, 24 September, 2012: Lightmap launches HDR Light Studio 4 for Windows with OS X and Linux releases available for the first time bringing the creation and control of image based lighting within the reach of all 3D artists.
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